CONWAY'S GAME OF LIFE, IN PARALLEL

An implementation of Game of Life, a cellular automaton devised by John Conway(1970).

Initial data generation & interaction functionaliy in javascript, processing done in GLSL & rendered in webGL on an HTML5 canvas. Parallelism on the GPU allows for smooth animation even for large maps of cells. The above displays the centre 360 by 360 grid of cells on an 512 by 512 map with periodic boundary conditions.